![]() take notes during the dialogue of things that are already highlighted for you and drive on. If you're a VET (why the caps?) then do it the military way and solve the problem. It's a niche game and never claimed to be anything different. I spent many hours modding skyrim to be this game. that's wny i suggest a toggle in options and revise the dialogue for the more chalanged and beginners in the game, like a easy and hard mode i am a disabled VET with TBI problems and most days its like a 35 year old with Alzheimer's when you leave out huge parts of the content in the log cause it was in read conversation one with extreme memory problems is triple lost and makes wondering around annoying. especially when you have the 3 options and it doesnt clarify who is witch way. or dialogue that tells you to go some where then get wraped up doing a few things and log off to get back on the next day and forget where you are suppose to go. i for one like it off but have ran in to many issues where i get in a cave, or captured, or killed and ported across the map and have no idea where and spending 1 to 2 hours wondering around trying to figure out where the hell i am at. that said the map issue could and should be a game option to be turned on and of for realistic game play for the ones that want no GPS tracker dot and on for the ones that do. Originally posted by LordZile:ya know i been playing and all these forms i havent herd from the devs. It is also possible that your backpack will miss some items. However, your backpack can be guarded by a group of bandits. Usually, this item spawns near the place where your character has reappeared. i for one like it off but have ran in to many issues where i get in a cave, or captured, or killed and ported across the map and have no idea where and spending 1 to 2 hours wondering around trying to figure out where the hell i am at. In Outward, death can cost you everything. Exploration mostly just gets you killed when you see an enemy, and you have to make sure every chance you get you’re upgrading your pack or you won’t be able to carry enough to complete quests, let alone have the stuff to sell for some extra scratch (which also has weight to it).Ya know i been playing and all these forms i havent herd from the devs. The way navigating the world using a map would be great if you were holding the map in a first-person view and looking around, but it’s a separate screen, so you have to switch between looking at the angle of the landmark and then the map, and so on and so forth. Its time to discover The Good Night Train. This led to a lot of exploration and failing that aforementioned first quest That is why we decided to put traveling by night train back on the map. The world is extremely vast and I never managed to find a way to do more than try to figure out where I was on the map with a landmark. I feel this is the best way to describe the difficulty and consequences experienced while playing. Outward’s challenge starts right off the bat with a timed quest and a lot of different ways you can accomplish it. While I did struggle with Outward, given my limited amount of experience with survival games, I could really appreciate what it was trying to do. The environments for this are absolutely stunning, but the characters look awful and the controls immediately remind you this was built in Unity. Outward is a survival game with some cool action moments.
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